Brandon Volpe
Environment and Material Artist
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User Interface (Single Image Designs)
User Interface Projects
User Interface (Games)
User Interface (Film)
User Interface (Automotive)
User Interface (Future , FUI)
User Interface (Wearables)
User Interface (Websites)
User Interface (Other)
Environment Art
Environment Art from Concept Art
Unreal Engine
CryEngine
Unity
PC Steam Games
Professional Work
Team Projects
GameMaker Mobile Games
Mobile Game App Icons
Gameplay and Levels Design
Marmoset Viewer Collections
Substance Painter
Props
Prop Videos
3D Vehicles
Substance Designer
Materials
Textures
Lighting
Magazines / Articles Collections
Tutorials
CGMA
Breakdowns
ArtStation Challenges
Titan
World At War: Operation Somalia
WarArm
Miami Villa
Kingdom Fall
Cold Comfort
Fan Art
Art Tests
Time-Laps
3D Art
Digital Art
Renders (Not Real-Time)
Vray Renders
Landscapes
Wireframe Art
Marketing / Banners
CAD / Engineering / Architectural / Blueprints
Vector Illustrations
Automotive Renders Collections
Characters
Traditional
The Bank, practice...
WarArm Crate Flak Gun FULL Breakdowns
Re Render Digital Tutors Building Facade Materials
Re Render Cry 4 Speed
World At war Multiplayer map
SunSet
c4s
Cry for speed the fun
Afghanistan Airport
[UE5] Terminator 2: Cyberdyne Lobby ///
Terminator 2 Cyberdyne Keypad Lit ///
[UE5] Terminator 2:Cyberdyne Building Environment ///
ArtStation Challenge Project Titan - Materials - Art Submission ///
ArtStation Challenge Project Titan - Level Design and Environment Art - Sacred Pyramids ///
ArtStation Challenge Project Titan - Props - Pyramids ///
Digital tutors tutorial modeling and texturing next-gen building ///
[UE4] UI Main Menu Background “World at War: Operation Somalia.” Start / Loading Screen ///